Problem with slow-moving zombies is that they tend to be inside mass hordes. Note that that isn’t because they’re herd animals, but because of other, additional basic, non social components, that potentially make factors worse.
The average slow revenant is very dumb, and just steps in the direction of sense stimuli (usually sound but could be vision too) in case it is meals (since to a zombie something moving is probably food). Should you get multiple zombies experiencing the same thing, they head off to that, eventually meeting way up. After they meet up, they are end for when they hear the next matter, then happen to be traveling jointly and continually pick up additional zombies. In some series, such as Walking Dead, they have these hoards can be over a mile inside diameter, just wandering close to with a common direction, cutting down everything in their way. Yeah, you can out function an individual zombie, but if you are usually hit by a horde you will have issues simply because of the size.
Issue with gun shops, shopping malls (or stores in general), marinas/harbors, airports etc. is that you imagine that “Yeah, I’ll just go to the particular gun shop to get, tools, to store to get food and in that case to airport.” Although that’s actually what all the others is also thinking. So you needed very likely find a huge group of people fighting over the things are trying to get. And the issue with huge crowds is, they will tend to spread diseases.
Although yeah, if you could get a ship and a fishing rod/a web, you’d be pretty much covered. Only sail around the coast and possess the longest holiday ever.
Along with the same thing with a chopper. Should you get one and can fly that, then straight to a small tropical isle it is.